Lesson Overview
This final lesson in the unit introduces the new concept of conditionals and combines it with loops and events to create a program where sprites can react to touching each other. The project in the center of this lesson is a bit more complex than previous lessons as it provides opportunities to connect all concepts from the previous lessons together.
Prep & Materials
Learning Objectives
Students will be able to:
- Use conditionals to make sprites react to each other
- Nest conditionals inside loops
Computer Science Topics Covered
- Conditional: Programming structure that runs code only when a given true/false question is true.
CSTA, Common Core, and other standards available in the standards alignment sheet.