The creative ecosystem is very important for the community of Gandi IDE
As a new creative tool, Gandi IDE needs the creators in the community to build our creative ecosystem together.
For creators who are just starting to try Gandi IDE, they need rich tutorials and showcases to get started with the coolest features.
Sharing experiences among creators can also help the entire community improve their skills, produce more outstanding works, and let us see more possibilities of the tool and its features.
What can we do for the creative ecosystem?
The team is working on improving the basic documentation of Gandi IDE, including instructions for Gandi IDE extensions and editing functions.
In addition to these basic instructions and guidance, the community also needs a large number of best practice cases to help creators better use the tools.
We hope that creators of Gandi IDE can share their best practices and form tutorials to help all creators in the community.
What is best practice?
Best practice refers to a set of methods that can produce good results. For example, an algorithm that controls a character to jump on a platform, a method for creating a matching system using the Simple MMO extension, quickly drawing characters on a drawing board, and so on, can all be considered best practices.
When creating Scratch games, you often design many interesting features or effects. We highly encourage you to share the methods, inspiring more creators.
Why share best practices?
Unlike a complete game tutorial, the best practice focuses on the method of a certain function or effect.
For tutorial creators, sharing it will be simple, without having to consider many structural issues like long tutorials.
For learners, best practices are more flexible, allowing you to quickly search for the functions you need and apply them to your own projects.
How to share best practices?
You can use various forms to share best practices, such as videos, articles and graphics. You can use document tools such as Google Docs or platforms like YouTube to publish videos.
We recommend that the best practices should include the following four parts:
- Instruction: briefly introduce what problem this practice solves and why it is important;
- Prerequisites: preparations before using the tutorial, such as which Gandi IDE extensions are needed and which Scratch basic knowledge will be used;
- Step-by-step Guide: step-by-step operation guidance. Follow the steps to complete the function or effect;
- Note: some comments or cautions.
Based on this, you can add anything according to your own style or make the entire tutorial more interesting.
Here are two examples you can refer to, one created by Gandi IDE team member Jamin and the other created by community member kaplin86.
How to Create a Clone with Preset Property? - Gandi IDE
Cloning is not very easy to use in Scratch, especially when you need to distinguish between multiple clones of the same sprite. In Gandi IDE, we have developed the Dolly extension to solve various problems when using clones.
AI SALESMAN SPICE COOKIES DISH - Gandi IDE
This delicious meal includes AI text generation and even a working selling system! Lets get started!
Support from the Gandi IDE team
After creating the best practice tutorial, please share it in the tutorial channel in the Gandi IDE Discord server.
High-quality best practices will be collected and edited by team members in Gandi IDE's documentation, and published on the official website.
Depending on the content of the best practices, they may also be made into videos and published on the official YouTube channel.
The author will be clearly credited in the documents and videos. The team will also give a certain amount of NG rewards based on the content of the tutorial.
In the Best Practices Tutorial, there will be a need to insert many block images. We recommend that you use the export SVG picture feature of Gandi IDE.
It is recommended that you attach a sample project file in the Best Practices Tutorial. You can use Gandi IDE to publish your work and attach the link in the tutorial.